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Hermes-agent
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"""Tests for the scrolling viewport logic in _curses_prompt_choice (issue #5755).
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The "More providers" submenu has 13 entries (11 extended + custom + cancel).
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Before the fix, _curses_prompt_choice rendered items starting unconditionally
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from index 0 with no scroll offset. On terminals shorter than ~16 rows, items
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near the bottom were never drawn. When the cursor wrapped from 0 to the last
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item (Cancel) via UP-arrow, the highlight rendered off-screen, leaving the menu
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looking like only "Cancel" existed.
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The fix adds a scroll_offset that tracks the cursor so the highlighted item
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is always within the visible window. These tests exercise that logic in
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isolation without requiring a real TTY.
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"""
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import sys
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import os
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
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# ---------------------------------------------------------------------------
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# Pure scroll-offset logic extracted from _curses_menu for unit testing
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# ---------------------------------------------------------------------------
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def _compute_scroll_offset(cursor: int, scroll_offset: int, visible: int, n_choices: int) -> int:
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"""Mirror of the scroll adjustment block inside _curses_menu."""
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if cursor < scroll_offset:
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scroll_offset = cursor
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elif cursor >= scroll_offset + visible:
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scroll_offset = cursor - visible + 1
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scroll_offset = max(0, min(scroll_offset, max(0, n_choices - visible)))
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return scroll_offset
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def _visible_indices(cursor: int, scroll_offset: int, visible: int, n_choices: int):
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"""Return the list indices that would be rendered for the given state."""
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scroll_offset = _compute_scroll_offset(cursor, scroll_offset, visible, n_choices)
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return list(range(scroll_offset, min(scroll_offset + visible, n_choices)))
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# ---------------------------------------------------------------------------
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# Tests: scroll offset calculation
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# ---------------------------------------------------------------------------
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class TestScrollOffsetLogic:
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N = 13 # typical extended-providers list length
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def test_cursor_at_zero_no_scroll(self):
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"""Start position: offset stays 0, first items visible."""
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assert _compute_scroll_offset(0, 0, 8, self.N) == 0
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def test_cursor_within_window_unchanged(self):
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"""Cursor inside the current window: offset unchanged."""
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assert _compute_scroll_offset(5, 0, 8, self.N) == 0
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def test_cursor_at_last_item_scrolls_down(self):
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"""Cursor on Cancel (index 12) with 8-row window: offset = 12 - 8 + 1 = 5."""
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offset = _compute_scroll_offset(12, 0, 8, self.N)
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assert offset == 5
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assert 12 in _visible_indices(12, 0, 8, self.N)
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def test_cursor_wraps_to_cancel_via_up(self):
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"""UP from index 0 wraps to last item; last item must be visible."""
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wrapped_cursor = (0 - 1) % self.N # == 12
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indices = _visible_indices(wrapped_cursor, 0, 8, self.N)
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assert wrapped_cursor in indices
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def test_cursor_above_window_scrolls_up(self):
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"""Cursor above current window: offset tracks cursor."""
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# window currently shows [5..12], cursor moves to 3
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offset = _compute_scroll_offset(3, 5, 8, self.N)
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assert offset == 3
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assert 3 in _visible_indices(3, 5, 8, self.N)
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def test_visible_window_never_exceeds_list(self):
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"""Offset is clamped so the window never starts past the list end."""
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offset = _compute_scroll_offset(12, 0, 20, self.N) # window larger than list
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assert offset == 0
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def test_single_item_list(self):
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"""Edge case: one choice, cursor 0."""
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assert _compute_scroll_offset(0, 0, 8, 1) == 0
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def test_list_fits_in_window_no_scroll_needed(self):
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"""If all choices fit in the visible window, offset is always 0."""
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for cursor in range(self.N):
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offset = _compute_scroll_offset(cursor, 0, 20, self.N)
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assert offset == 0, f"cursor={cursor} should not scroll when window > list"
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def test_cursor_always_in_visible_range(self):
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"""Invariant: cursor is always within the rendered window after adjustment."""
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visible = 5
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for cursor in range(self.N):
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indices = _visible_indices(cursor, 0, visible, self.N)
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assert cursor in indices, f"cursor={cursor} not in visible={indices}"
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def test_full_navigation_down_cursor_always_visible(self):
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"""Simulate pressing DOWN through all items; cursor always in view."""
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visible = 6
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scroll_offset = 0
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cursor = 0
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for _ in range(self.N + 2): # wrap around twice
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scroll_offset = _compute_scroll_offset(cursor, scroll_offset, visible, self.N)
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rendered = list(range(scroll_offset, min(scroll_offset + visible, self.N)))
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assert cursor in rendered, f"cursor={cursor} not in rendered={rendered}"
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cursor = (cursor + 1) % self.N
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def test_full_navigation_up_cursor_always_visible(self):
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"""Simulate pressing UP through all items; cursor always in view."""
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visible = 6
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scroll_offset = 0
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cursor = 0
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for _ in range(self.N + 2):
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scroll_offset = _compute_scroll_offset(cursor, scroll_offset, visible, self.N)
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rendered = list(range(scroll_offset, min(scroll_offset + visible, self.N)))
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assert cursor in rendered, f"cursor={cursor} not in rendered={rendered}"
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cursor = (cursor - 1) % self.N
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