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LearnGO/go/pkg/mod/github.com/jackc/puddle@v1.3.0/CHANGELOG.md
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2024-09-19 21:38:24 -04:00

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1.3.0 (August 27, 2022)

  • Acquire creates resources in background to allow creation to continue after Acquire is canceled (James Hartig)

1.2.1 (December 2, 2021)

  • TryAcquire now does not block when background constructing resource

1.2.0 (November 20, 2021)

  • Add TryAcquire (A. Jensen)
  • Fix: remove memory leak / unintentionally pinned memory when shrinking slices (Alexander Staubo)
  • Fix: Do not leave pool locked after panic from nil context

1.1.4 (September 11, 2021)

  • Fix: Deadlock in CreateResource if pool was closed during resource acquisition (Dmitriy Matrenichev)

1.1.3 (December 3, 2020)

  • Fix: Failed resource creation could cause concurrent Acquire to hang. (Evgeny Vanslov)

1.1.2 (September 26, 2020)

  • Fix: Resource.Destroy no longer removes itself from the pool before its destructor has completed.
  • Fix: Prevent crash when pool is closed while resource is being created.

1.1.1 (April 2, 2020)

  • Pool.Close can be safely called multiple times
  • AcquireAllIDle immediately returns nil if pool is closed
  • CreateResource checks if pool is closed before taking any action
  • Fix potential race condition when CreateResource and Close are called concurrently. CreateResource now checks if pool is closed before adding newly created resource to pool.

1.1.0 (February 5, 2020)

  • Use runtime.nanotime for faster tracking of acquire time and last usage time.
  • Track resource idle time to enable client health check logic. (Patrick Ellul)
  • Add CreateResource to construct a new resource without acquiring it. (Patrick Ellul)
  • Fix deadlock race when acquire is cancelled. (Michael Tharp)