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engine.js
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94
engine.js
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var globalDepth = 15;
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var _hackEngine = null;
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var _evalEngine = null;
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var _movePoller = null;
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const STOCKFISH_PATH = "/bundles/app/js/vendor/jschessengine/stockfish.asm.1abfa10c.js";
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const CHAR_MAP = { a: 1, b: 2, c: 3, d: 4, e: 5, f: 6, g: 7, h: 8 };
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function startEngines(playerColour) {
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let baseFen = getBoardFen();
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let evalSideToMove = "w";
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let activeSide = "w";
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// --- Hack engine ---
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_hackEngine = new Worker(STOCKFISH_PATH);
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_hackEngine.postMessage(`position fen ${baseFen} ${playerColour}`);
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_hackEngine.postMessage("go wtime 300000 btime 300000 winc 2000 binc 2000");
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_hackEngine.postMessage(`go depth ${globalDepth}`);
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_hackEngine.onmessage = function(event) {
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if (!event.data.startsWith("bestmove")) return;
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const bestMove = event.data.split(" ")[1];
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const display = document.getElementById("best-move");
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if (display) display.textContent = `Best move: ${bestMove} (depth ${globalDepth})`;
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document.querySelectorAll(".cheat-highlight").forEach(el => el.remove());
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const m = bestMove.split("");
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const from = `${CHAR_MAP[m[0]]}${m[1]}`;
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const to = `${CHAR_MAP[m[2]]}${m[3]}`;
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const board = document.querySelector("wc-chess-board");
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if (!board) return;
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[from, to].forEach(sq => {
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const hl = document.createElement("div");
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hl.className = `highlight cheat-highlight square-${sq}`;
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hl.style = "background:red;opacity:0.5";
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board.appendChild(hl);
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});
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};
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// --- Eval engine ---
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_evalEngine = new Worker(STOCKFISH_PATH);
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let evalGeneration = 0;
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function startEvalSearch() {
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activeSide = evalSideToMove;
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const gen = ++evalGeneration;
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const side = activeSide;
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_evalEngine.postMessage("stop");
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_evalEngine.postMessage(`position fen ${baseFen} ${evalSideToMove}`);
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_evalEngine.postMessage("go depth 10");
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let pending = null;
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_evalEngine.onmessage = function(event) {
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if (gen !== evalGeneration) return; // discard stale results from old search
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if (event.data.startsWith("info")) {
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const scoreCP = event.data.match(/score cp (-?\d+)/);
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const scoreMate = event.data.match(/score mate (-?\d+)/);
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if (scoreMate) pending = { val: parseInt(scoreMate[1]), isMate: true };
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else if (scoreCP) pending = { val: parseInt(scoreCP[1]), isMate: false };
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} else if (event.data.startsWith("bestmove") && pending) {
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// Only update the bar once the search is fully done — avoids wild swings
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// from shallow-depth lines (e.g. seeing a capture but not the recapture)
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updateEvalBar(pending.val, pending.isMate, side);
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pending = null;
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}
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};
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}
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startEvalSearch();
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// --- Move poller ---
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_movePoller = setInterval(() => {
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const newFen = getBoardFen();
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if (newFen === baseFen) return;
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baseFen = newFen;
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evalSideToMove = evalSideToMove === "w" ? "b" : "w";
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startEvalSearch();
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_hackEngine.postMessage(`position fen ${baseFen} ${playerColour}`);
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_hackEngine.postMessage("go wtime 300000 btime 300000 winc 2000 binc 2000");
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_hackEngine.postMessage(`go depth ${globalDepth}`);
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}, 500);
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}
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function stopEngines() {
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if (_movePoller) { clearInterval(_movePoller); _movePoller = null; }
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if (_evalEngine) { _evalEngine.terminate(); _evalEngine = null; }
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if (_hackEngine) { _hackEngine.terminate(); _hackEngine = null; }
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document.querySelectorAll(".cheat-highlight").forEach(el => el.remove());
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}
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42
evalbar.js
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42
evalbar.js
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var evalLabel = document.createElement("span");
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evalLabel.style = `font-size:12px;font-weight:bold;color:#94a3b8;min-width:38px;text-align:right;font-family:monospace;`;
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evalLabel.textContent = "0.0";
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var evalTrack = document.createElement("div");
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evalTrack.style = `flex:1;height:6px;border-radius:4px;background:#0f172a;overflow:hidden;`;
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var evalFill = document.createElement("div");
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evalFill.style = `height:100%;width:50%;background:#e2e8f0;transition:width 0.4s ease;border-radius:4px;`;
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evalTrack.appendChild(evalFill);
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var evalPercent = document.createElement("span");
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evalPercent.style = `font-size:11px;color:#64748b;min-width:34px;font-family:monospace;`;
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evalPercent.textContent = "50%";
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function cpToWinPercent(cp) {
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return 50 + 50 * (2 / (1 + Math.exp(-0.00368208 * cp)) - 1);
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}
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function updateEvalBar(cp, isMate, sideToMove) {
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let whiteCP = sideToMove === "w" ? cp : -cp;
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let whitePercent, labelText;
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if (isMate) {
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if (cp === 0) {
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// Position IS checkmate — the side to move has already been mated
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whitePercent = sideToMove === "b" ? 98 : 2;
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labelText = sideToMove === "b" ? "M0" : "-M0";
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} else {
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whitePercent = whiteCP > 0 ? 98 : 2;
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labelText = whiteCP > 0 ? `M${Math.abs(cp)}` : `-M${Math.abs(cp)}`;
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}
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} else {
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whitePercent = cpToWinPercent(whiteCP);
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let v = (whiteCP / 100).toFixed(1);
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labelText = whiteCP >= 0 ? `+${v}` : `${v}`;
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}
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evalFill.style.width = `${whitePercent}%`;
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evalLabel.textContent = labelText;
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evalPercent.textContent = `${Math.round(whitePercent)}%`;
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}
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33
fen.js
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33
fen.js
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function getBoardFen() {
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let fen = "";
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for (let i = 8; i >= 1; i--) {
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for (let j = 1; j <= 8; j++) {
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if (j === 1 && i !== 8) fen += "/";
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let classes = document.querySelectorAll(`.piece.square-${j}${i}`)[0]?.classList ?? null;
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let piece = null;
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if (classes) {
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for (let cls of classes.values()) {
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if (cls.length === 2) piece = cls;
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}
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}
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if (piece === null) {
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let last = fen.slice(-1);
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fen = (!isNaN(Number(last)) && last !== "")
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? fen.slice(0, -1) + (Number(last) + 1)
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: fen + "1";
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} else if (piece[0] === "b") {
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fen += piece[1];
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} else {
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fen += piece[1].toUpperCase();
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}
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}
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}
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return fen;
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}
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function getPlayerColour() {
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const board = document.querySelector("wc-chess-board");
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return board?.classList.contains("flipped") ? "b" : "w";
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}
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2
main.js
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2
main.js
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const mainBody = document.querySelector(".board-layout-main");
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if (mainBody) mainBody.prepend(panel);
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24
manifest.json
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24
manifest.json
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{
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"manifest_version": 2,
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"name": "Chesscheat",
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"version": "1.3",
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"icons": {
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"16": "icon.png",
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"48": "icon.png",
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"128": "icon.png"
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},
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"browser_specific_settings": {
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"gecko": {
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"id": "chesscheatextension@gmail.com",
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"strict_min_version": "57.0"
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}
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},
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"description": "Always see the optimal move in any chess.com game. Guarantees wins almost 100% of the time",
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"content_scripts": [
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{
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"js": ["fen.js", "evalbar.js", "engine.js", "panel.js", "main.js"],
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"matches": [
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]
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}
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]
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}
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117
panel.js
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117
panel.js
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var hackRunning = false;
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// --- Panel container ---
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var panel = document.createElement("div");
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panel.style = `
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background: #1e293b;
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border: 1px solid #334155;
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border-radius: 8px;
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padding: 6px 10px;
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margin: 4px 0;
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font-family: 'Segoe UI', sans-serif;
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display: flex;
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flex-direction: column;
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gap: 5px;
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box-shadow: 0 2px 8px rgba(0,0,0,0.4);
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`;
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// Row 1: title + depth slider + value + button
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var controlRow = document.createElement("div");
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controlRow.style = `display:flex;align-items:center;gap:8px;`;
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var panelTitle = document.createElement("span");
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panelTitle.textContent = "Chess Assist";
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panelTitle.style = `font-size:11px;font-weight:600;color:#64748b;white-space:nowrap;`;
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var depthSlider = document.createElement("input");
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depthSlider.type = "range";
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depthSlider.min = "5"; depthSlider.max = "30"; depthSlider.value = globalDepth;
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depthSlider.style = `flex:1;accent-color:#3b82f6;cursor:pointer;height:4px;`;
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var depthValue = document.createElement("span");
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depthValue.textContent = globalDepth;
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depthValue.style = `font-size:11px;color:#64748b;min-width:16px;font-family:monospace;`;
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depthSlider.addEventListener("input", function() {
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globalDepth = parseInt(this.value);
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depthValue.textContent = this.value;
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});
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var actionBtn = document.createElement("button");
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actionBtn.id = "hack_button";
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actionBtn.textContent = "Start";
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actionBtn.style = `
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padding: 4px 12px;
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border: none;
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border-radius: 5px;
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font-size: 11px;
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font-weight: 600;
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cursor: pointer;
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background: #22c55e;
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color: #fff;
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white-space: nowrap;
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transition: opacity 0.2s;
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`;
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actionBtn.onmouseenter = () => { if (!actionBtn.disabled) actionBtn.style.opacity = "0.8"; };
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actionBtn.onmouseleave = () => { actionBtn.style.opacity = "1"; };
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controlRow.appendChild(panelTitle);
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controlRow.appendChild(depthSlider);
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controlRow.appendChild(depthValue);
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controlRow.appendChild(actionBtn);
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panel.appendChild(controlRow);
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// Row 2: best move + eval bar (hidden until running)
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var infoRow = document.createElement("div");
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infoRow.style = `display:none;align-items:center;gap:8px;`;
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var bestMoveDisplay = document.createElement("span");
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bestMoveDisplay.id = "best-move";
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bestMoveDisplay.style = `font-size:11px;color:#94a3b8;font-family:monospace;white-space:nowrap;`;
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bestMoveDisplay.textContent = "Calculating...";
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infoRow.appendChild(bestMoveDisplay);
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infoRow.appendChild(evalLabel);
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infoRow.appendChild(evalTrack);
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infoRow.appendChild(evalPercent);
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panel.appendChild(infoRow);
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// --- State machine ---
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function setIdleState() {
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hackRunning = false;
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actionBtn.textContent = "Start";
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actionBtn.style.background = "#22c55e";
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actionBtn.disabled = false;
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infoRow.style.display = "none";
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depthSlider.disabled = false;
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depthSlider.style.opacity = "1";
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}
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function setRunningState() {
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actionBtn.textContent = "Stop";
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actionBtn.style.background = "#ef4444";
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actionBtn.disabled = false;
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infoRow.style.display = "flex";
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depthSlider.disabled = true;
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depthSlider.style.opacity = "0.4";
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}
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function startHack() {
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if (hackRunning) return;
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hackRunning = true;
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actionBtn.textContent = "...";
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actionBtn.style.background = "#475569";
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actionBtn.disabled = true;
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startEngines(getPlayerColour());
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setRunningState();
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}
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function stopHack() {
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stopEngines();
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setIdleState();
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}
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actionBtn.onclick = () => {
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if (!hackRunning) startHack();
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else stopHack();
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};
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