fix: JumpingClounds
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JumpingClouds/JumpingClouds.java
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87
JumpingClouds/JumpingClouds.java
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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/**
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* JumpingClouds
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* There is a new mobile game that starts with consecutively numbered clouds.
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* Some of the clouds are thunderheads and others are cumulus. The player can
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* jump on any cumulus cloud having a number that is equal to the number of the
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* current cloud plus or
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*
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* . The player must avoid the thunderheads. Determine the minimum number of
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* jumps it will take to jump from the starting postion to the last cloud. It is
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* always possible to win the game.
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*
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* For each game, you will get an array of clouds numbered
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* if they are safe or
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*
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* if they must be avoided.
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*
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* Example
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* Index the array from . The number on each cloud is its index in the list so
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* the player must avoid the clouds at indices and . They could follow these two
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* paths: or . The first path takes jumps while the second takes . Return
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*
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* .
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*
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* Function Description
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*
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* Complete the jumpingOnClouds function in the editor below.
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*
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* jumpingOnClouds has the following parameter(s):
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*
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* int c[n]: an array of binary integers
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*
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* Returns
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*
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* int: the minimum number of jumps required
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*
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* Input Format
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*
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* The first line contains an integer
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* , the total number of clouds. The second line contains space-separated binary
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* integers describing clouds where
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*
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* .
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*
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* Constraints
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*
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* Output Format
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*
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* Print the minimum number of jumps needed to win the game.
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*
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* Sample Input 0
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*
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* 7
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* 0 0 1 0 0 1 0
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*
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* Sample Output 0
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*
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* 4
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*
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*/
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public class JumpingClouds {
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public static void main(String[] args) {
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int[] steps = { 0, 0, 0, 0, 0, 1, 0 };
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System.out.println(JumpsCount(steps));
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}
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private static int JumpsCount(int[] clounds) {
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int jumps = 0;
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int i = 0;
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while (i < clounds.length - 1) {
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if (i + 2 == clounds.length || clounds[i + 2] == 1) {
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i++;
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jumps++;
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} else {
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i += 2;
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jumps++;
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}
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}
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return jumps;
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}
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}
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